Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 | 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 162x 162x 162x 162x 162x 162x 162x 162x 162x 162x 162x 162x 162x 162x 162x 162x 162x 162x 162x 162x 162x 162x 162x 162x 162x 162x 162x 162x 162x 473x 473x 473x 443x 443x 443x 443x 443x 473x 473x 132x 112x 132x 473x 473x 170x 156x 170x 473x 473x 72x 72x 72x 473x 473x 144x 144x 473x 473x 78x 78x 473x 473x 10x 10x 473x 473x 443x 443x 443x 443x 443x 443x 443x 443x 443x 473x 162x 162x 298x 298x 298x 268x 268x 268x 268x 268x 268x 166x 162x 162x 268x 268x 78x 78x 78x 78x 268x 268x 268x 59x 36x 36x 268x 209x 209x 209x 209x 209x 209x 298x 30x 30x 30x 298x 298x 298x 298x 162x 162x | import { is_promise, noop } from '../../../shared/utils.js'; import { current_component_context, current_effect, current_reaction, flush_sync, set_current_component_context, set_current_effect, set_current_reaction, set_dev_current_component_function } from '../../runtime.js'; import { block, branch, destroy_effect, pause_effect, resume_effect } from '../../reactivity/effects.js'; import { INERT } from '../../constants.js'; import { DEV } from 'esm-env'; import { queue_micro_task } from '../task.js'; import { hydrating } from '../hydration.js'; import { set, source } from '../../reactivity/sources.js'; const PENDING = 0; const THEN = 1; const CATCH = 2; /** * @template V * @param {Comment} anchor * @param {(() => Promise<V>)} get_input * @param {null | ((anchor: Node) => void)} pending_fn * @param {null | ((anchor: Node, value: import('#client').Source<V>) => void)} then_fn * @param {null | ((anchor: Node, error: unknown) => void)} catch_fn * @returns {void} */ export function await_block(anchor, get_input, pending_fn, then_fn, catch_fn) { const component_context = current_component_context; /** @type {any} */ let component_function; if (DEV) { component_function = component_context?.function ?? null; } /** @type {any} */ let input; let input_source = source(/** @type {V} */ (undefined)); let error_source = source(undefined); /** @type {import('#client').Effect | null} */ let pending_effect; /** @type {import('#client').Effect | null} */ let then_effect; /** @type {import('#client').Effect | null} */ let catch_effect; var resolved = false; /** * @param {PENDING | THEN | CATCH} state * @param {boolean} restore */ function update(state, restore) { resolved = true; if (restore) { set_current_effect(effect); set_current_reaction(effect); // TODO do we need both? set_current_component_context(component_context); if (DEV) set_dev_current_component_function(component_function); } if (state === PENDING && pending_fn) { if (pending_effect) resume_effect(pending_effect); else pending_effect = branch(() => pending_fn(anchor)); } if (state === THEN && then_fn) { if (then_effect) resume_effect(then_effect); else then_effect = branch(() => then_fn(anchor, input_source)); } if (state === CATCH && catch_fn) { if (catch_effect) resume_effect(catch_effect); else catch_effect = branch(() => catch_fn(anchor, error_source)); } if (state !== PENDING && pending_effect) { pause_effect(pending_effect, () => (pending_effect = null)); } if (state !== THEN && then_effect) { pause_effect(then_effect, () => (then_effect = null)); } if (state !== CATCH && catch_effect) { pause_effect(catch_effect, () => (catch_effect = null)); } if (restore) { if (DEV) set_dev_current_component_function(null); set_current_component_context(null); set_current_reaction(null); set_current_effect(null); // without this, the DOM does not update until two ticks after the promise, // resolves which is unexpected behaviour (and somewhat irksome to test) flush_sync(); } } const effect = block(() => { if (input === (input = get_input())) return; if (is_promise(input)) { const promise = input; resolved = false; promise.then( (value) => { if (promise !== input) return; set(input_source, value); update(THEN, true); }, (error) => { if (promise !== input) return; set(error_source, error); update(CATCH, true); } ); if (hydrating) { if (pending_fn) { pending_effect = branch(() => pending_fn(anchor)); } } else { // Wait a microtask before checking if we should show the pending state as // the promise might have resolved by the next microtask. queue_micro_task(() => { if (!resolved) update(PENDING, true); }); } } else { set(input_source, input); update(THEN, false); } // Inert effects are proactively detached from the effect tree. Returning a noop // teardown function is an easy way to ensure that this is not discarded return noop; }); } |